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Time Machines & Experiments
Help building a divergence meter?
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<blockquote data-quote="Apri1" data-source="post: 172038" data-attributes="member: 10340"><p>I'm honestly laughing my ass off at this. You're talking down to me like I don't know what I'm doing, and it's clear you have no fucking clue what you're talking about. My JS is just hashing some files. It's more than suitable, and pretty much any language would be able to do it fine. The actual execution of my code has no issue. There's no performance issues, no bugs, etc. It does as I wrote it to do.</p><p></p><p>PHP is worse, doesn't fit the parameters for my project, and ultimately is pointless. If I was going to do something outside of a browser, I'd just write it in python like the rest of my stuff. Java is garbage. I hate that awful language. And C++/C# are pretty overkill for a small project like this.</p><p></p><p></p><p></p><p></p><p>Ummm no. That's not what I'm doing. I explained what my meter does many times now, and it should be evident from the code. The files <em>should</em> be static, as that's the entire point. If they remained the same while the actual thing changed, I'd pretty much have proof that it differed.</p><p></p><p>A random number generator won't work. The ones in computers are actually pseudo-rngs, and need a seed and particular formula to work. These would be identical in every timeline. Alternatively it'd be random every time I ran the program. Both fail. An RNG is indeed one suggestion I got recently, which I'm curious to try. Why would an external sensor of any kind be required?</p><p></p><p>You say I don't understand programming, yet you have not only failed to understand my methodology, you failed to understand the code, and you fail to understand the differences between languages. This is the field I work in. I know how computers work, thanks.</p></blockquote><p></p>
[QUOTE="Apri1, post: 172038, member: 10340"] I'm honestly laughing my ass off at this. You're talking down to me like I don't know what I'm doing, and it's clear you have no fucking clue what you're talking about. My JS is just hashing some files. It's more than suitable, and pretty much any language would be able to do it fine. The actual execution of my code has no issue. There's no performance issues, no bugs, etc. It does as I wrote it to do. PHP is worse, doesn't fit the parameters for my project, and ultimately is pointless. If I was going to do something outside of a browser, I'd just write it in python like the rest of my stuff. Java is garbage. I hate that awful language. And C++/C# are pretty overkill for a small project like this. Ummm no. That's not what I'm doing. I explained what my meter does many times now, and it should be evident from the code. The files [I]should[/I] be static, as that's the entire point. If they remained the same while the actual thing changed, I'd pretty much have proof that it differed. A random number generator won't work. The ones in computers are actually pseudo-rngs, and need a seed and particular formula to work. These would be identical in every timeline. Alternatively it'd be random every time I ran the program. Both fail. An RNG is indeed one suggestion I got recently, which I'm curious to try.[I] [/I]Why would an external sensor of any kind be required? You say I don't understand programming, yet you have not only failed to understand my methodology, you failed to understand the code, and you fail to understand the differences between languages. This is the field I work in. I know how computers work, thanks. [/QUOTE]
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