Menu
Forums
New posts
Search forums
What's new
New posts
New profile posts
Latest activity
Vault
Time Travel Schematics
T.E.C. Time Archive
The Why Files
Have You Seen...?
Chronovisor
TimeTravelForum.tk
TimeTravelForum.net
ParanormalNetwork.net
Paranormalis.com
ConspiracyCafe.net
Streams
Live streams
Featured streams
Multi-Viewer
Members
Current visitors
New profile posts
Search profile posts
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Forums
Time Travel Forum
Time Machines & Experiments
Time-Hacking with computers and algorithms
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Reactor1967" data-source="post: 77013" data-attributes="member: 4543"><p>Now using the counter has a hacking device the counter turns into a 5th dimensional simulator since time becomes the thing that is hacked. Now, physics holds true that time travel is possible through the 5th dimension. So, using the counter as a 5th dimensional simulator with the proper algorithms and data mining techniques to data mine the results off the counter finding time travel computer media becomes a reality. </p><p></p><p>Now, taking the counter and making it searchable like a map is the next key. A counter that is not organized in the way that it can find possible useful information is useless for hacking. So, I was devising a check-sum counter. So I wanted to search the same check-sum but I needed to do so in a organized way. Example.</p><p></p><p>number = checksum</p><p>13 = 4</p><p>22 = 4</p><p>31 = 4</p><p></p><p>Notice the pattern. It is in numerical order. Now, I can run the check-sum counter in numerical order but also the speed of the counter needs to be controlled so the next step</p><p></p><p>Number + (1 minus the base X steps to skip) = new number with same check-sum</p><p>3 + 9 = 22</p><p>13 + 18 = 31</p><p></p><p>See the next step. Now, not only do I have numerical order now I have steps I can skip to roll the counter faster to a solution thus making the counter roll faster to that solution.</p><p></p><p>Next step is developing some mathematics that tell us how fast to roll the counter and for how long to roll the counter to find time travel computer media. That I have also been working on. It was all a matter of a lot of hard work. Once the counter is functioning in the manner I have described it is just a matter of using statics with check-sums and weighted check-sum to come up with a plan for speeding up and slowing down the counter to get it as close as possible to unknown time travel computer media. It s a lot of work and a lot of math. If anyone has taking a look at my first book they can begin to understand how math intensive this stuff really is. It has not been easy by any means but also it is not at all impossible as many people that I met along the way claim it is. It is very possible and a reality.</p></blockquote><p></p>
[QUOTE="Reactor1967, post: 77013, member: 4543"] Now using the counter has a hacking device the counter turns into a 5th dimensional simulator since time becomes the thing that is hacked. Now, physics holds true that time travel is possible through the 5th dimension. So, using the counter as a 5th dimensional simulator with the proper algorithms and data mining techniques to data mine the results off the counter finding time travel computer media becomes a reality. Now, taking the counter and making it searchable like a map is the next key. A counter that is not organized in the way that it can find possible useful information is useless for hacking. So, I was devising a check-sum counter. So I wanted to search the same check-sum but I needed to do so in a organized way. Example. number = checksum 13 = 4 22 = 4 31 = 4 Notice the pattern. It is in numerical order. Now, I can run the check-sum counter in numerical order but also the speed of the counter needs to be controlled so the next step Number + (1 minus the base X steps to skip) = new number with same check-sum 3 + 9 = 22 13 + 18 = 31 See the next step. Now, not only do I have numerical order now I have steps I can skip to roll the counter faster to a solution thus making the counter roll faster to that solution. Next step is developing some mathematics that tell us how fast to roll the counter and for how long to roll the counter to find time travel computer media. That I have also been working on. It was all a matter of a lot of hard work. Once the counter is functioning in the manner I have described it is just a matter of using statics with check-sums and weighted check-sum to come up with a plan for speeding up and slowing down the counter to get it as close as possible to unknown time travel computer media. It s a lot of work and a lot of math. If anyone has taking a look at my first book they can begin to understand how math intensive this stuff really is. It has not been easy by any means but also it is not at all impossible as many people that I met along the way claim it is. It is very possible and a reality. [/QUOTE]
Insert quotes…
Verification
Post reply
Forums
Time Travel Forum
Time Machines & Experiments
Time-Hacking with computers and algorithms
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top