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First get a grasp on this idea first. If you push up on a object on south position it would go north.If you push down on a object on north position it would go south.If you push to the side on a object on east position it would go west.If you push to the side on a object on west position it would go east.The same thing can happen with a jet or rocket that spins.

I found out how to cause great amounts of time dilation.Through causing a circular motion.By having

a machine move simultaneously forwards and also spin.

What you do is you have a one inch circumference disk that has jet nozzle sticking out of one its sides.That has jet exaust coming out of it.Which pushes it forwards at the correct to make it go in a circular motion of one inch. While it spins 80 feet per hour.Because a motor spins the disk from it's center.The motor is on top of a platform that has ball bearings underneath.then put a disk on top that disk.Which is rotated in the opposite direction the same speed.Put a camera and a watch

on top of the first disk.Have the camera observe the second disk while observing the watch.The second disk is centerized with the first disk.And is on a shaft that it's electric motor rotates on.

I found that in the blender program game engine as you spin and go forwards simultaneously.A cube

will produce a circular motion.And also if you make the spin go faster.While keeping the forward motion the same.The circular motion gets tighter.And also if you make the spin go slower.While keeping the forward motion the same.The circular motion gets bigger.

Here are some calculations i did.Showing you can get large amounts of time dilation.If you did what

typed above.

The circular motion has to be same amount of time as the spinning motion starting out.

1 inch circumference disk and 1 inch circumference circular motion

80 foot per hour forward motion 80 foot per hour rotation motion simultaneously happening.

12 inches x 80 feet=960 inches 960 inches/60 minutes=0.0625 of a minute

2 in. 40 foot per hour rotation

4 in. 20

8 in. 10

16in. 5

32 in. 2.5

64 in. 1.25

128 in. .625

256 in. .3125

512 in. .15625

1024 in. .078125

2048 in. .0390625 170 feet circular motion 80 feet per hour 2 hour .0625x10=.625

4192 in. .01853125

8384 in. .009265625 698 feet circular motion 80 feet per hour 8 hours 30 minutes

.375+.09375=.46875=2hours and .03125 of a minute

.50 6 in.

.25 3 in.

.125 1.5 in.

.0625 .75 in.

.03125 .375 in.

.015625 .1875 in.

.0078125 .09375 in. 11 hours

.375 inches per hour rotation

.0078125

What i am essiantly typing is that if you have a tight enough circular motion that goes a particular

speed.And you slow down the spin enough.You will get a large amount of time dilation.If you use the method above.

I found out how to cause great amounts of time dilation.Through causing a circular motion.By having

a machine move simultaneously forwards and also spin.

What you do is you have a one inch circumference disk that has jet nozzle sticking out of one its sides.That has jet exaust coming out of it.Which pushes it forwards at the correct to make it go in a circular motion of one inch. While it spins 80 feet per hour.Because a motor spins the disk from it's center.The motor is on top of a platform that has ball bearings underneath.then put a disk on top that disk.Which is rotated in the opposite direction the same speed.Put a camera and a watch

on top of the first disk.Have the camera observe the second disk while observing the watch.The second disk is centerized with the first disk.And is on a shaft that it's electric motor rotates on.

I found that in the blender program game engine as you spin and go forwards simultaneously.A cube

will produce a circular motion.And also if you make the spin go faster.While keeping the forward motion the same.The circular motion gets tighter.And also if you make the spin go slower.While keeping the forward motion the same.The circular motion gets bigger.

Here are some calculations i did.Showing you can get large amounts of time dilation.If you did what

typed above.

The circular motion has to be same amount of time as the spinning motion starting out.

1 inch circumference disk and 1 inch circumference circular motion

80 foot per hour forward motion 80 foot per hour rotation motion simultaneously happening.

12 inches x 80 feet=960 inches 960 inches/60 minutes=0.0625 of a minute

2 in. 40 foot per hour rotation

4 in. 20

8 in. 10

16in. 5

32 in. 2.5

64 in. 1.25

128 in. .625

256 in. .3125

512 in. .15625

1024 in. .078125

2048 in. .0390625 170 feet circular motion 80 feet per hour 2 hour .0625x10=.625

4192 in. .01853125

8384 in. .009265625 698 feet circular motion 80 feet per hour 8 hours 30 minutes

.375+.09375=.46875=2hours and .03125 of a minute

.50 6 in.

.25 3 in.

.125 1.5 in.

.0625 .75 in.

.03125 .375 in.

.015625 .1875 in.

.0078125 .09375 in. 11 hours

.375 inches per hour rotation

.0078125

What i am essiantly typing is that if you have a tight enough circular motion that goes a particular

speed.And you slow down the spin enough.You will get a large amount of time dilation.If you use the method above.

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Derrick C.